RE: β€œWhen The Frost Is On The Pumpkins!” 😊 My Actifit Report Card: December 30 2025

You are viewing a single comment's thread:

Yes, that's true, which is unfortunately why many devs get the reputation for not communicating well, and/or often enough. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

!HOPE
!INDEED
!PIZZA
!WEIRD



0
0
0.000
9 comments
avatar

That may be a good reason for devs in general to partner with a good communicator, like what @borniet (as the dev) and you (as the communicator) are !INDEED. πŸ€”πŸ˜ŽπŸ˜

!HOPE
!WEIRD

0
0
0.000
avatar

I wish that happened more often than it does, and yes, in our case it worked out quite well. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

!HOPE
!INDEED
!WEIRD

0
0
0.000
avatar

It would be an advantage (not strictly necessary) for the good communicator on a dev team to be also a dev themselves, where the team member who codes the most would become the "lead dev" !INDEED. πŸ€”πŸ˜ŽπŸ€“

!WEIRD
!HOPE
!WINEX

0
0
0.000
avatar
(Edited)

I think that everyone should be capable of any role, even if each has his or her specific specialty. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

ALIVE
BBH
!HOPE
!INDEED
!WEIRD

0
0
0.000
avatar

Yes, it would be !WEIRD !INDEED to have a member of a dev team without coding knowledge. πŸ€”πŸ€―πŸ˜…

!HOPE
!PIZZA

0
0
0.000
avatar

With AI agents and 'vibe coding', that's actually becoming somewhat common. All the games on Hivecade were built that way. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

!HOPE
!INDEED
!PIZZA
!WEIRD

0
0
0.000
avatar

It would be (readily) acceptable though for a member of a software dev team to have at least a little coding knowledge compared to none at all !INDEED. πŸ€”πŸ€―πŸ˜…

!WEIRD
!HOPE
!WINEX

0
0
0.000
avatar

I'd say that having actual skill is still necessary, because you still have to know how to debug the AI code. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

!ALIVE
!BBH
!HOPE
!INDEED
!WEIRD

0
0
0.000