RE: Evoking The Dream State

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Game development costs are high by what I understand, when my sons were young we bought them on CD's they owned them, one thing I constantly hear is everything is online.

Purchase to use from the cloud, developers withdraw older games some still enjoy, switch off and walk away.

Perhaps developers should consider selling the item for lifelong use, it may be worth paying the additional fee to load on home PC, pay a 'toll' as you moving through levels to release for download.

Looking in on systematic problems noted, high cost of servers to store on the cloud.



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