LIL - Wooden Fence (3D Render with Transparent Background)

Here is my first submission into the LIL! I really hope I did this right 😂

As some of you may know, I typically create my own custom 3D assets for the LMAC challenges each week. I do this mainly for the practice and experience of working in 3D without always having to come up with my own ideas of where to start or what to make. LMAC has been such an awesome way for me to practice my 3D art skills!

While I don't have any "real" photographs to contribute to this library, I do have a lot of 3D creations from past LMAC challenges that I can offer! I plan to share everything I've ever created for LMAC as I get time.

This first contribution is a wooden fence that I created for LMAC #90

If this all goes correctly, haha, you should be able to just place whatever image you download into your collage without the need for any editing. I have saved these as transparent png files so there is no background to remove.

I have included several angles, but if you need something more "custom" you can always try reaching out to me and I'll see what I can do (if time allows)

fence_right_side.png

Fence - Front View fence, wood, structure, barrier, block, gate, outdoors, outside, transparent, 3D
Fence - Front Left View fence, wood, structure, barrier, block, gate, outdoors, outside, transparent, 3D
Fence - Front Right View fence, wood, structure, barrier, block, gate, outdoors, outside, transparent, 3D
Fence - Back Right View fence, wood, structure, barrier, block, gate, outdoors, outside, transparent, 3D
Fence - Back Left View fence, wood, structure, barrier, block, gate, outdoors, outside, transparent, 3D
Fence - Back View fence, wood, structure, barrier, block, gate, outdoors, outside, transparent, 3D

Enjoy and happy creating!



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Your contribution is much appreciated @donroberts, these are invaluable gems for the library. Thank you very much and we look forward to seeing the next contributions. 👍

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Wow. This is not only a really good idea, but it's also implemented very very well. With all the variations in the details, it looks pretty realistic. And it is a fantastic idea to render in from different angles.
How did you make the battens? I guess it's a mix of modeling displacement and sculpting, isn't it?

Thanks for this wonderful contribution!!!

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Thanks! And it’s actually a lot more simple than it seems. It’s just cubes that have had some loop cuts, bevels, and vertex movements. I really tried to make each board be unique.

The texture variations are just because the texture itself was a big picture of different boards so I was able to take advantage of moving the UV map around. Glad you liked it so much!

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